Roger Miller is the co-founder of Revolution Games and has over 40 years of experience in design and development. Published designs include Buena Vista, Washington’s Crossing, Celles, and Gazala:The Cauldron, with testing and development work on another 20 designs for Revolution Games and other publishers.
Darin A. Leviloff is an attorney in Northern California who studied history as an undergraduate at University of California Santa Barbara. He has written a large number of historical articles, nonfiction book reviews, and articles related to the hobby of historical wargaming. He has designed several solitaire historical wargames for Victory Point Games, including “Israeli Independence”, “Soviet Dawn”, “Ottoman Sunset” and “Hapsburg Eclipse” and is considered to be the designer of the “States of Siege” system.
Gabriel “Mondo” Vega-
Starting as a retailer in the comic book industry right out of college with a single play-by-mail game design to his credit for “Fantasy Empires”, Mondo would go on to run a tabletop game store, serve as the Retail Division Chair of GAMA, and then later, create and run game conventions throughout the West Coast. Mondo is a lifelong geek enthusiast, singer, and musical theater performer, having appeared from Carnegie Hall to the Dorothy Chandler Pavilion.
Mike “Chief” O’Brien-
Dana Lombardy- Dana Lombardy, designer and editor of the battlefield guidebook The First Battle of Bull Run: Campaign of First Manassas, and publisher of the map study book Grant Rising 1861-1862, presents one his popular series of “secret” turning points lectures with a look at the decisions (and non-decisions) that have been overlooked or downplayed in most books written about America’s Civil War. What nearly happened in 1862 that could have crippled or stopped President Lincoln’s war plans? What act of disobedience enabled the Union army to stay and fight at Gettysburg after its initial defeat on July 1? Audience participation is encouraged during the Q&A portion of the talk.